| tutorials | monday morning |
46 |
Transparency in Distributed Object Systems: What, Why and HowMartin McClure, GemStone Systems, Inc. |
Waterfront Centre Hotel MacKenzie Room 2 |
Distributed systems have many advantages but are complex and can therefore be expensive to develop. Transparency in distributed object systems creates the illusion of a single object space, hiding much of the complexity of distributed computing from the programmer. This tutorial explains the basic mechanisms used to implement transparency and how to take advantage of them. It discusses the degree to which transparency is implemented in CORBA and various distributed object products, and includes ways to avoid potential pitfalls.
Participants will gain understanding of transparency and will learn to take advantage of its reductions in development cost and time while avoiding common difficulties
Attendee Background: This tutorial will require fluency in an object-oriented language. It is intended for those with an interest in distributed object systems, including developers and system architects who design or implement such systems. Previous exposure to some form of distributed object computing will be useful.
Martin McClure is a Senior Software Engineer at GemStone Systems, Inc. He has been an object-oriented developer, consultant, and architect for more than a decade, working on a wide variety of projects, large and small. His responsibilities have included implementation of transparency mechanism internals and use of others' transparent systems.
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