posters |
monday - thursday |
| Object
Filtering by Adaptive Default Hierarchies
Steven Y. Goldsmith , Sandia National Laboratories |
| In an open environment
such as the Internet, systems of autonomous interoperating programs may receive a large
volume of irrelevant stimuli in the form of objects of various classes. Nefarious programs
may generate stimuli in an attempt to overload the input channels of a legitimate program.
Legitimate programs may broadcast request objects to many programs, also creating an
overload situation. Rapidly differentiating relevant objects from irrelevant objects
without using excessive computational resources is necessary to ensure performance
immunity to deliberate attacks in such a regime. Moreover, a program must be able to adapt
its input filtering mechanism in response to new tasks. One solution to the object filtering problem is based on a design pattern called an adaptive default hierarchy (ADH). A default hierarchy is an efficient structure for filtering a large input space with a minimum number of filter elements. A default hierarchy enables program interoperability and sensory input adaptation while enforcing the integrity of the program boundary. The default hierarchy interface mechanism will support a wide variety of communications regimes and enable custom program-to-program communications, but will concomitantly provide a robust and secure barrier to inadvertent or deliberate actions that might compromise the program's function or integrity. It will provide a mechanism for dynamic control of the program's sensory input channels by the program's processing mechanism, enabling the program to focus its attention on important stimuli, adapt its communications functions, and determine its level of interoperability.
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